In Memoriam
I grew up on the man's games, for a long time holding up his company's name as a mark of quality in the field, even if that wasn't always the case.
Gary Gygax is dead.
Say what you will about the man, and the Tolkein estate has plenty to say on that subject, he created a plateau on which role-playing games could foster, grow, and evolve. His games provided a social framework that many people who are outside social norms could use to interact. Gary Gygax's belief in gamer culture has long been a beacon in a society that often shuns your average gamer.
I never met the man directly, although I did meet one of his playtesters back in the day. He spoke of Mr. Gygax fondly, and all the fun they had tweaking and modifying what would become the original Dungeons & Dragons. He sounded like the kind of man every gamer should know.
Rest in peace, Mr. Gygax. You will be missed.
Gary Gygax is dead.
Say what you will about the man, and the Tolkein estate has plenty to say on that subject, he created a plateau on which role-playing games could foster, grow, and evolve. His games provided a social framework that many people who are outside social norms could use to interact. Gary Gygax's belief in gamer culture has long been a beacon in a society that often shuns your average gamer.
I never met the man directly, although I did meet one of his playtesters back in the day. He spoke of Mr. Gygax fondly, and all the fun they had tweaking and modifying what would become the original Dungeons & Dragons. He sounded like the kind of man every gamer should know.
Rest in peace, Mr. Gygax. You will be missed.

*OK, maybe Vance's The Dying Earth stretches the definition of "epic"; I'd never heard of it until I'd been playing D&D a few years.